Tag Archive: 4.1

Today’s post is going to be about getting to know our Affliction Spell Book. I’m not going to cover the spells: Curse of Tongues, Curse of Weakness, Fear, Howl of Terror, or Life Tap, because really they’re just not that interesting right now. The tool tips are straightforward, and the only interesting thing about them is deciding where and when to use them. I might cover them later on, but we’ll see.

For this little experiment, I have a character on the PTR standing in front of the training dummies in the Exodar (for peace and quiet’s sake). I’m not doing any statistical analysis, or scientific research here, so my sample size is very very tiny. All I’m doing here is getting a feel for the spells and drawing inferences. If you want to verify any of my findings by increasing the sample size and doing a real experiment feel free, I’m just not doing that here. At least not right now.

I reduce my 85 lock down to just his tabard (thankfully no one comes to the Exodar anymore) and make sure that “Show Beginner Tooltips” isn’t checked in my options panel so I can see the actual numbers for damage in my spell book.
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Patch 4.1 Warlock Gear (PvE)

Might as well add my list of Warlock Gear found in Patch 4.1

There are items that are listed as new in 4.1 that I can’t track down a drop location for. If you know where you can get these items, leave a comment!

  • Trinket – Mark of the Firelord
  • Trinket – Necromantic Focus
  • Trinket – Variable Pulse Lightning Capacitor

The Robes of Dissention are listed as being a reward from a daily quest named Warlock of the Amani, but the only information I found on that is that it was a daily from the raid version of Zul’Aman, and if you had the quest from the raid still in your log and completed it in the heroic, you could pick this as a quest reward. (*See updates below)

The wrist and dagger might be trash drops, but I’m not sure. (*See updates below)

The trinkets all have normal and heroic version and their respective iLevels are 372 and 391 making me think they are for patch 4.2 and they’re just in this patch for some who knows reason.

Update: Thanks to the commenters below for verifying the source of the robes of dissention.

Update: Wowhead updated the drop location for the Voodoo Hexblade so I moved it up into the “known” items.

Update: Wristwraps of Madness were updated in wowhead as well so I updated them here.

So I’m a boss strategy kind of guy. I’m not great at it, but I like to do it. My group is probably going to want me to explain the fights, which I don’t know because I wasn’t on the PTR. This post is my attempt to explain them, with little to no knowledge.
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Patch 4.1 Warlock Goodness

I’ve been writing a lot of general WoW posts recently, so I feel the need to write a warlock specific post. The patch is hitting tomorrow so let’s talk about the warlock changes!

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LFD Call To Arms: My Solution

First I swear this is going to be my last post on this issue.  At least for today.  Since everyone was giving there take on what we think should be done to improve/instead of the call to arms solution I figure I would expand on mine in an actual post.

On a sidenote, I thought this post on the solution was awesome http://foreveranoob.wordpress.com/2011/04/11/call-to-arms-my-take/

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I really didn’t want to harp back on this, but the clarifications provided today by blizzard on the new Call to Arms actually made me less happy about it.  Yesterday I didn’t think it would do much, but I was overall ambivalent towards the change. Today I have to wonder what they were thinking.

Let’s recap first.  Here’s the original posting by Blizzard and the clarification.  There has been a huge discussion on this in the community, and too many good posts to link all here, but the tone I’m getting ranges from “eh, don’t think it’s gonna work” to “no..no…NO!”.  I’m starting to slide to the right on that scale.

I remember a blue post a while back, it might have even been a GC post regarding, I believe, the possibility for a paid class change service similar to the faction and race change services.  If someone can find it please link it in the comments.  The general idea of the post however was that, beyond technical difficulties of implementing it, the real issue is that you learn to play your class during the leveling process.  You could end up at 85 with a whole bunch of abilities that you have no idea how to handle, and they wanted to avoid that.

This is also the precise reason behind Soulbound gear.  In the last Q&A session someone brought up the fact that a player can role on gear that they can use even if it isn’t for the current spec, so if it is a need role it should be soulbound whether or not it’s BoP or BoE.  Blizzard agreed with that overall sentiment.

Gearing up your alts and getting opportunities for your alts or offspec by running as a tank or healer flies in the face of these goals.  In my opinion the gear should be specifically for the role you answered the Call to Arms with.  If you get a flask it should be for that spec and BoP.

I’ve taken a silent issue  with all the posts clamoring about the unqualified people who are going to tank.  In my opinion everyone has to learn, so someone who isn’t the perfect tank but it learning isn’t the problem.  It’s the people who queue as a tank with no desire to be a tank.  Qualifications aside.  By making all these rewards applicable to alts and offspec you are encouraging those type of people.

So here’s my issue in the TL;DR version.  If you’re going to provide incentives, you should do it for the right type of player, and the player you are trying to get right now is the player who is competent, able, and interested but afraid.  Not the player who has a DK with a PvP spec he think he can tank in for a new mount.

Do Accomplishments Matter?

Whenever Blizzard decides to change something or bring back something there is always a discussion in the community about what  this does to the people who have previously achieved an accomplishment.

Nerfing of bosses is the most common example.  The latest example would have to be the Amani mount coming back in 4.1.  Each time this happens I have to shake my head a little when I read all the posts.  Of course I’m also a much newer player who doesn’t have a lot of old school achievements, so you could say I don’t understand.  Still I wanted to offer my opinion.

First off, Blizzard generally puts in some sort of distinguishing mark for people who have completed a task.  Be it dating achievements so you know who downed a boss the first week it was out, and who downed a boss the second month after a nerf.  Theres Feats of Strength that you can link anytime someone wants to question your true worth.

With the exception of current boss nerfs, I also have to question how much they matter.  Generally speaking, when I’m recruiting people to join my raiding team, I don’t much care if they cleared ZG.  I don’t even care if they cleared ICC.  These old achievements should really be personal joys.  There are things I have in game that I’m proud of, not because they earn me any street cred with the WoW crowd, but just because I put a lot of time and effort into them, and they’ll always mean a lot to me.

For me, if other people thing my achievement cheap because it’s been nerfed or brought back in an easier to achieve fashion, I couldn’t care less.  I know the truth and so do those I call friends.

So when we complain that a change makes our achievement worthless, I just have to ask, to whom is it devaluing and does that person or crowd matter in the end?